Media Installations

2016

H.U.M.A.N. is an interactive projection cube that reflects the current state of human evolution. In these modern times of climate change, cultural revolutions, and unveiling of corruption, the landscape is constantly changing. H.U.M.A.N. plays on the notion that suffering is part of the human experience and that through the release of our attachments we can find human connection and compassion. H.U.M.A.N. allows the viewers to interact with strangers and share consciousness through the art of interactive display.ethanbach.com
Special thanks to the team at Alt Ethos Ltd. ( altethos.com ) for technical support and New Mexico Arts for the funding to make this possible.
Premiered as part of FantaSe Fest 2016 in Santa Fe, New Mexico.

2014


The collaborative team of Ethan Bach, Sandra Haplin, and Shirley Klinghoffer are pleased to announce our project, Sycophanatic, that will open as part of a larger exhibition, Art Collision & Repair Shop™ (ArtCRS). Sycophanatic is an alluring trance provoking installation that involves dancing morphed creatures, a internal struggle portrayed through a giant head on a dome, and a doll moving about the room via a robot. Over 50 local artists will be showing at the CCA as part of this event.The opening reception will be held Friday, November 14 , 5pm to 8pm at the Center for Contemporary Arts’ Muñoz Waxman Main Gallery at 1050 Old Pecos Trail, Santa Fe, New Mexico 87505. The show runs until February 1, 2015.

2012


The Royal Road Project is an interactive digital installation that journeys through one of the most significant trails in early North American history, the El Camino Real de Tierra Adentro. This installation creates visceral temporal shifts as one travels the length of the trial through landscapes comprised of panoramic images, video, and audio.
Artists Ethan Bach, J. Craig Tompkins, and Charles Veasey spent a year developing the Royal Road Project, including an intensive week of videography, photography, and field recording. During that time, they stopped every 15 miles between El Paso, TX and Taos, NM to collect images, audio, and locative data. The interval was chosen to mimic the early expeditions of trade caravans and spanish colonialists. Travelers in a caravan along the trail might travel 10 miles a day on the six month journey, often staying within eyesight of their last camp.
This is documentation of the installation at The Centennial Project Space in Santa Fe, NM. The project was sponsored by New Mexico Public Arts and received support from the Institute of American Indian Arts and Parallel Studios.

2010


Retrieving Humanity is an interactive performance and installation that brought bring live streaming video and audio from around the world to Santa Fe. This new concept of storytelling will allow the audience, by participation, to explore and express connections with their community and the world at large. Through the use of cutting-edge technology, including custom-made software, motion sensors, media streaming, computer networking, and DJ and VJ (video jockey) software, Retrieving Humanity pushes the boundaries of art, technology, and communication. This event was held 7 – 9pm July 30, 2010 at Santa Fe Complex, Santa Fe, NM, USA.


Into the Unknown is an interactive video installation exploring feelings of trust and fearlessness through movement. Participants are invited to walk into a dark room; based on their movements, various patterns of light appear and react in real time. Walking into a black room with no light is a necessary challenge in order to discover what lies ahead. Into the Unknown provides the viewer with a reward for taking such a risk. Once the viewer meets the back wall light comes out of nowhere and begins following the viewer around. Into the Unknown was created for the College of Santa Fe re-opening of the MOV-iN gallery to reflect the new challenges ahead of the college after exchanging hands.  Into the Unknown was created with the help of Charles Veasey.

2009


Collaborate by Ethan Bach and Charles Veasey.
Summer@The Complex™ continues at sunset on July 3 with Projected Light™, a drive-in theater for the 21st century, when eight artists project their creations in sound and video on the interior and exterior walls of the Complex. The event’s new kind of fireworks continue through the weekend on the 4th and 5 and end on the weekend of July 10-12. This show, conceived and curated by Woody Vasulka and Orlando Leibovitz, features new multichannel video work by acclaimed Santa Fe artist Steina and other internationally-recognized video artists. Projections begin at sunset each night when the facade of the Complex building will be illuminated by computer modeled moving images.
Including Artists: Ethan Bach, Hisao Ihara, Steina Vasulka, Michael Bielicky and Kamila B. Richter, James Coker, Dr. Woohoo, Susanna Carlisle, and Marianna Amster.

 2007


The multimedia show, which included performance art, installation, video, sound and dance, highlighted and brought awareness to the ongoing restoration and rehabilitation to this 150 year old Albany landmark, considered one of the renowned architect Patrick Keely’s masterpieces.
The Historic Albany Foundation joined September’s 1st Friday
celebration, on September 7, 2007 with the presentation of Obsequi. Obsequi took place at St. Joseph’s Church, 38 Ten Broeck Street Albany, NY. Featured performers were: Vodstrup, Alex Chechile, Jung Yoon, and Ethan Bach of iEAR studios at RPI; Linda Aubry and Mike Bullock of rise set twilight; Laura Teeter and Melissa George of Ellen Sinopoli Dance Co., Jennifer Grainer, tag artists Pervert/Dwell and Unit, and more.

This installation is about being able to sit still, look into one’s own reflection, and see past one’s self. The participant has to figure out how the interactivity works. Most interactive art requires movement, this project requires the participant to remain still. Introversion is an interactive video installation utilizing a laptop computer and Jitter. When the viewer sits down they see a reflection of themselves at 80% opacity. As they sit still and gaze into the screen, their image begins to fade and they are able to see the video of an abstract sunset. Max/MSP/Jitter